After implementing the basic machenics of the game, I've focused on several stuff last few days.
They are:
1. the animated main menu using Doozy UI plugin
2. updated the floor and crosshair of the game because the old floor was white & there was no crosshair to tell where exactly the bubble went
3. watched and researched how to implement skill system and level up (exp system) on youtube
4. drew and designed crosshair from scrach in photoshop
5. multiple levels including a infinate level
What challenge that I've met:
1. how to use doozy UI to produce animated UI
2. how to implement skill system and level up system
3. how to implement the mechanics of skill system (using fruit points to cast skills)
What I plan to do next week
1. finish skill system and level up system
2. put more assets into the game for different levels
3. player HP bar with a icon of player
4. UI design for fruit icons and modify the main menu
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